Lamball
My Pal
Palbox · Page 2
Keep your world visible.
Sync server saves with a read-only client, track Pal and item inventory with base quantity changes, and collaborate on practical multi-generation breeding plans.
My Pal
Palbox · Page 2
Guild member
Woodland base · Work slot
Guild member
Palbox · Page 2
My Pal
Woodland base · Work slot
PUBLIC GUIDES
Start with the question you need to solve, from safe save sync to guild-based breeding routes.
Install the read-only client, connect one world, and sync only the sanitized inventory data the console needs.
Read this guideStart from real player and guild inventory, then compare multi-generation routes with parents you can actually find.
Read this guideUnderstand how intermediate parents, unwanted passives, gender, and a multi-generation tree affect execution.
Read this guideFind parents within player-controlled sharing boundaries and coordinate manually with owner and location details.
Read this guideHOW IT WORKS
Set it up once, then PalBeacon keeps the console current while the sync client is running.
Create a sync device after signing in, then copy its pairing code.
npm install -g palbeacon-cliInstall it on the Linux x64 or Windows x64 host running your Palworld server. Node.js 22 or later is required.
palbeacon initpalbeacon runUse palbeacon init with the world directory containing Level.sav and Players/. If you have several worlds, point it directly at the one you want. palbeacon run syncs immediately, then checks for changes every five minutes by default.
After the first sync, find your in-game nickname and select “This is me” to open Pal and item inventory, base quantities, trends, breeding, and saved plans.
FEATURES
Turn every sync into a clear next step, from Pal and item inventory to trends and breeding routes.
HOW DATA MOVES
The sync client connects outward from your server, so PalBeacon needs no new inbound port.
The source save stays local
Checks changes and parses a safe copy
Keeps the data your console needs
Shows permitted data after sign-in
View your Pals and permitted guild inventory in one console. Filter by species, gender, passives, owner, and location, and see whether the data is current.
See material and food totals by base locations and quantities. A five-minute trend for the last hour helps you spot restocks, usage, and inventory changes quickly.
Choose a target Pal and up to four passives, compare legal routes, and make the most of parents you already have.
Save routes that are ready or still missing Pals, then revisit parents, intermediate offspring, generations, and estimated attempts.
DATA SAFETY
The sync client submits only what the console needs, and you can revoke a device at any time.
The client checks the source files read-only, creates a safe local copy once they are stable, and parses that copy. It never runs server control commands.
Level.sav and character saves stay on your server. Only the sanitized data needed by the console is uploaded.
Device credentials stay in the current user's private configuration directory. Revoking the device from the web ends its sync access.
Your browser cannot access administrative server keys. Inventory updates only after a complete parse, so the last valid data remains available if parsing fails.
FAQ
PalBeacon currently targets self-hosted Palworld servers. The CLI supports Linux x64 and Windows x64 and requires Node.js 22+. macOS, other architectures, browser uploads, and local single-player saves are not currently supported.
No. It checks the source files read-only, parses a safe local copy, and never runs server control commands.
No. The complete save stays on your server; only sanitized data needed by the console is uploaded.
Choose the world directory containing Level.sav and Players/. palbeacon init validates it before connecting.
Point the path directly at the world you want. If it contains several worlds, the CLI asks you to narrow the path instead of guessing.
palbeacon run syncs immediately, then checks every five minutes by default. Keep it running for continuous updates.
After the first sync, find your in-game nickname among unclaimed characters and select “This is me.”
No. Routes use fixed game data, but passive inheritance is still random. Estimated attempts are guidance, not a first-try guarantee.
Desired passives may be spread across several Pals, and the target species may need specific breeding relationships. Intermediate parents bring those requirements together over time.
Yes. Item inventory shows guild totals and quantities at each base, plus a five-minute trend for the last hour. Guild chests count toward the total but are not assigned to a base.